AI Insights · Timothy · January 2023
Top 5 Disney Games' Performance on Android in Italy Q4 2022
Explore the performance metrics of the top 5 Disney games on the Android platform in Italy for Q4 2022, including trends in weekly downloads, revenue, and active users.
In the fourth quarter of 2022, the top 5 Disney games on the Android platform in Italy showcased varied performance metrics, as per data from Sensor Tower. Here's a detailed look at each game's trends in weekly downloads, revenue, and active users.
MARVEL SNAP from Nuverse, released in mid-October, experienced significant fluctuations in its weekly downloads. The downloads saw a peak of approximately 60K in the second week after release but then dropped to around 10.5K by the end of December. The game's weekly revenue showed a steady increase, peaking at roughly $31K in the week before Christmas. Active users initially surged to about 92.6K but settled around 44.6K by the end of the quarter.
Disney Magic Kingdoms by Gameloft SE maintained a relatively stable performance. Weekly downloads hovered around the 2K-3K mark, with a slight uptick to 2.4K in the last week of December. Revenue saw a modest peak of approximately $2.3K in the week before Christmas. Active users remained consistent throughout the quarter, averaging around 7.7K.
The Simpsons™: Tapped Out from Electronic Arts displayed a steady pattern in weekly downloads, ranging between 1.5K and 2.4K. The revenue peaked notably at about $8.5K in mid-November, then stabilized around $1.5K towards the end of the year. Active users consistently hovered around the 36K mark, with minor fluctuations.
LEGO® DUPLO® MARVEL by StoryToys saw its weekly downloads fluctuate between 1K and 2K, peaking at 2K in the last week of December. The revenue showed a gradual increase, reaching around $231 in the final week of the quarter. Active users showed a steady increase from 2.6K to approximately 3K by the end of December.
MARVEL Future Fight by Netmarble experienced a decline in weekly downloads, starting from around 3.2K and dropping to just over 660 by the end of December. Revenue peaked significantly at about $8.8K in the last week of November, before stabilizing around $3.9K towards the end of the year. Active users showed a consistent pattern, averaging around 16K.
These insights, provided by Sensor Tower, highlight the varying performance trends of these popular Disney games in Italy during Q4 2022. For more detailed analysis and insights, visit Sensor Tower.